英文
大頭照

Rodrigo Toobe
@desenk

I work on an immediate mode physics library named Pimp, only for jai for now.

desenk 有 0 位贊助者。

描述

Imagine you are making a game, and you are in your gameplay code you suddenly want to add a door with physics, this library allows you to call right there in that line of code "doDoor(...)" or if you want a ragdoll you do "doRagdoll(..)" calling it every frame you want these entities to persist, and when you want to be removed you just don't call them that frame!

(... your gameplay code ...) if !player.is_alive then doRagdoll( ... ); (... your gameplay code ...)

and the library just makes it work.

https://github.com/de-senk/Pimp

Well if you want to support it then I would appreciate any kind of donations, I really don't like asking for money, this is extremely hard and weird for me to do, but I promise you that I will try my best to provide a good library!

已連結的帳號

desenk 在其他平臺擁有以下帳號:

儲存庫

Pimp 星號數 0 於 6 個月前更新

Positional Immediate Mode Physics

記錄

desenk 於 8 個月前加入。

每週收入(貨幣:美元)

每週贊助人數

此頁面包含機器翻譯的文句,因尚未審核,可能有不準確之處。您可以協助翻譯